Title
The Match Game: Instructional Design for Every Learner
Publication Date
10-1-2005
Document Type
Conference Proceeding
Abstract
Instructional design for technology-mediated learning is a well-substantiated process serving a community of practitioners that spans K-20 education and workplace training. However, instructional design has been mired in 20th century pedagogies, principles, and technologies that have only limited capabilities into evolving into useful and resourceful learning strategies and tools for the 21st century (see McGee, Carmean, & Jafari, 2005). The panelists each present approaches to instructional design that illustrate the emerging shift from instruction to construction and will engage the...
First Page
1411
Last Page
1416
Recommended Citation
McGee, Patricia; Rauch, Uli; Carmean, Colleen; and Lomas, Cyprien, "The Match Game: Instructional Design for Every Learner" (2005). Academic Affairs Publications. 11.
https://digitalcommons.tacoma.uw.edu/academic_affairs_pubs/11